Rectangular or polygon type rooms can be placed on either the top or bottom layer of the board and can either be placed empty associating components at a later stage or placed around components in the design automatically associating them to the room.
Altium room definition schematic.
A room is a primitive design object.
It is a region that assists in the placement of components.
Working with schematics in altium designer presentation.
If you attempt to move the room when it has been locked a warning dialog will appear asking whether you wish to go ahead with the move.
Default constraints for the room definition rule.
The altium community hosts several online videos showing schematic features here.
If the project is a multi channel design and the source and destination channels are members of the same channel class then format copying will be applied to the.
As a result users often proceed with simple flat schematic designs without giving a second thought to project organization.
However design is much more than just having easy access to design.
A room is a primitive design object.
For example a click in the projects panel opens a schematic sheet another click opens the pcb and another click opens the outputjob file showing all the outputs you need to generate from the completed board.
Rectangular or polygon type rooms can be placed on either the top or bottom layer of the board and can either be placed empty associating components at a later stage or placed around components in the design automatically associating them to the room.
Room locked allows you to lock the room in its current position within the design preventing accidental movement either manually or by the autoplacers.
Destination room this field contains the name of the destination room representing the channel from the schematic that the copied placement and routing will be applied to.
One of the great strengths of altium designer is how easily you can move between the various elements of your design.
The altium online documentation system has a step by step tutorial of a simple design from beginning to end.
It is a region that assists in the placement of components.